Prawemit
CLIENT: In-house
DEPLOYMENT: In Development
PLATFORM: Nintendo Switch
PROGRAMS: Unity 2D. Blender, Photoshop, Aesprite
DEPLOYMENT: In Development
PLATFORM: Nintendo Switch
PROGRAMS: Unity 2D. Blender, Photoshop, Aesprite
OBJECTIVE: Create a puzzle platformer game for the Nintendo Switch.
CONCEPT: The game is a puzzle-platformer in the purest sense. The player swaps between characters,
each having their own playstyle and unique abilities to complete levels and unlock secrets.
CONCEPT: The game is a puzzle-platformer in the purest sense. The player swaps between characters,
each having their own playstyle and unique abilities to complete levels and unlock secrets.
Meet Some of Our Characters

Axl

Tak

Klutz

Beepski
Synopsis
Prawemit is a pixel-based, E for everyone, puzzle platformer for the Nintendo switch. The game features a robust level editor, plenty of replayability, over 25 unique worlds, several characters and bosses, an engaging and humorous storyline, drop-in/drop-out cooperative mode, and challenging end-game tasks. The game utilizes various characters with separate physics, each possessing their own set of time-based powers to solve puzzles and overcome obstacles.
Snapshots
Concept Art
A sneak peak into what you might find when Prawemit releases on the Nintendo Switch
Pixel Art backgrounds
This project is still in progress!
We'll be updating this page periodically with news and updates over time.
We'll be updating this page periodically with news and updates over time.